Vault
Determines what should happen to the player’s EXP level on death.
effects:
vault:
mode: "SIMPLE"
min: 50
max: 50 #Lose $50 for dying
allow_negative_balance: false
# let's not be too mean, ok?
mode
mode: "SIMPLE"
SIMPLE: Lose a random amount of money betweenminandmaxPERCENTAGE: Lose a random percentage of player’s balance betweenminandmax
min
min: 50
the minimum bounds for the operation
max
max: 50
the max bounds for the operation
allow_negative_balance
allow_negative_balance: false
Wether the player is allowed to go into debt by dying. (Realistic)