Skip to main content
Version: 2.0.0

Damage

Determines the items that should still be dropped on death.

effects:
damage:
mode: "PERCENTAGE"
min: 10.0
max: 25.0 # Between 10% and 25%
dont_break: true
use_enchantments: true
filters:
items:
- "SHEARS"
- "G:RESOURCES"
slots:
- "ALL"

mode

mode: "PERCENTAGE"
  • SIMPLE: Damages for a random amount of durability points between min and max
  • PERCENTAGE: Damages for a percentage of max durability between min and max for the stack
  • ALL: Damages for a percentage of current durability between min and max for the stack

min

min: 10.0

the minimum bounds for the operation

max

max: 10.0

the max bounds for the operation

dont_break

dont_break: true

If true, items will not be allowed to break from damage. Defaults to false.

use_enchantments

use_enchantments: true

If true, the item's enchantments (like Unbreaking) will be taken into account when applying damage. Defaults to false.

Filters:

filters:
items:
- "SHEARS"
- "G:RESOURCES"
slots:
- "ALL"

Allows you to make sure the effect only applies to certain items based on various criteria.

Filter options

Items

items:
- "SHEARS"
- "G:RESOURCES"

A list of slots that are affected by this effect. Defaults to all slots.

Slots

slots:
- "ALL"

A list of slots that are affected by this effect. Defaults to all slots.

Name

name:
- '!Crate Key'

A String or list of strings for item names that the affected item must have. Supports ! to negate the filter.

Lore

name:
- 'Dropped on death'

A String or list of strings for item lore lines that the affected item must have. Supports ! to negate the filter.