Drop
Determines the items that should still be dropped on death.
effects:
drop:
mode: "PERCENTAGE"
min: 10.0
max: 25.0 # Between 10% and 25%
filters:
items:
- "SHEARS"
- "G:RESOURCES"
slots:
- "ALL"
name:
- '!Crate Key'
lore:
- '!Soulbound'
mode
mode: "PERCENTAGE"
SIMPLE: Drops a random amount of items betweenminandmax.PERCENTAGE: Drops a percentage of items betweenminandmaxfrom the stack of items.ALL: Drops all items.
min
min: 10.0
the minimum bounds for the operation
max
max: 10.0
the max bounds for the operation
Filters:
filters:
items:
- "SHEARS"
- "G:RESOURCES"
slots:
- "ALL"
Allows you to make sure the effect only applies to certain items based on various criteria.
Filter options
Items
items:
- "SHEARS"
- "G:RESOURCES"
A list of slots that are affected by this effect. Defaults to all slots.
Slots
slots:
- "ALL"
A list of slots that are affected by this effect. Defaults to all slots.
Name
name:
- '!Crate Key'
A String or list of strings for item names that the affected item must have. Supports ! to negate the filter.
Lore
name:
- 'Dropped on death'
A String or list of strings for item lore lines that the affected item must have. Supports ! to negate the filter.