Y Level
The player must die at a Y coordinate (height) matching the specified range.
conditions:
y_level:
range: "< 0"
range
range: "< 0"
A range expression that defines what Y levels will match. Supports the following formats:
< 0- below Y 0 (deep underground/void)<= -60- at or below Y -60> 200- above Y 200>= 64- at or above Y 64 (surface level)-64..0- between Y -64 and 0 (inclusive)100- exactly Y 100